Group Details

TF#10 - Consul

Players who have earned the Consul title in The Foundation.

  • RE: Feedback on the new durability

    @GamerSeuss said in Feedback on the new durability:

    (...)That is more of a voluntary grind (...)You can theoretically tackle anything in the game with a group, even in t1, unenchanted gear. You grind only to make it easier, and allow you to do it in smaller more focused groups. (even solo, in many cases)

    Which, if you read my posting at all, is exactly my point.
    The Kickstarter page advertises 'solitary hero' as viable play-style literally in the second paragraph. I get it, you play during peak times, you have people to play with, you can rush through the content easy and never have to encounter any difficulty at all, because, quite frankly, if you die in a group, you were simply stupid.
    I don't have that luxury, there's only ever a handful of active players online during my playtime, who barely ever get into group activities. I've had exactly 3 'organized group hunts' since EA started, the rest was all solo play with the occasional rare random grouping.
    For me, there is extreme grind, getting all the materials, finding a crafter that's going to be willing and has the time to be online when I am every once in a week, begging and then hitting the ground due to rubberbanding with high ping, back to where I started.
    But yeah, I'm glad you're enjoying yourself.

    posted in Discussions & Feedback
  • RE: Daily Message posting

    Daily post

    posted in Off Topic
  • RE: Daily Message posting

    I am noise

    posted in Off Topic
  • RE: Feedback on the new durability

    @DarthJafo To answer your one question, traditional leather curing is generally a 30 day soak in a curing solution of high saline.

    Rough curring can be done quicker, and there are ways to speed up the process some, but again, we're talking medieval, traditional curing.

    As an example of how easy it 'can' be to 'grind' out metal, last night, between my sister and I, we pulled 7 carts plus 10 pieces of copper in in less than 2 hrs, then went and got a cartload of coal each. With Advanced Smelters, you can process 10 pieces of copper into 2 ingots for 2 coal, or 4 charcoal in 4 hrs. Available to us were 6 Advanced Smelters during this process, so 12 ingots in 6 hrs of work were easily doable for 2 people working in concert, and that is combined with other gathering while we were out.

    posted in Discussions & Feedback
  • RE: Bug Fixes - September 29, 2022

    @DarthJafo since the maps of Aehren and Terra are procedurally drawn, it can be more difficult to remove a terrain feature than otherwise.

    posted in News & Announcements
  • RE: Daily Message posting

    Daily message posting

    posted in Off Topic
  • RE: Feedback on the new durability

    @GamerSeuss it seem unreasonable to interpret it like you do... in order to get anything in game you need to invest multiple days, and the worst part it all get reckt in a day or 2.... so why would i invest anything behind the lowest tier items ? or in enchanting ? if things get destroy in a day then getting them should take an hour max. and that is still probably too much.
    the reason its like this, is that you have too few items, since there is no progression... then they have to make you do the same items over and over.

    posted in Discussions & Feedback
  • RE: Daily Message posting

    Daily post

    posted in Off Topic
  • RE: Feedback on the new durability

    @grofire I argue partly the interpretation of "grind"

    To me, and as I see the advertised goal of Fractured, grind is interpreted as an excessive need to kill in order to advance the game.

    Fractured doesn't include what I'd call an excessive need to advance the story/game.

    2nd, I also understand and admit that totally horizontal games don't exist either. Again, Fractured tries to flatten power creep, and keep advancement more about variety over straight power.

    Both of these goals, as I've stated are doable and reasonable. Will they satisfy everyone? NO!, because that's also impossible, but can they meet reasonable expectations as to their design goals as stated in the Kickstarter? Yes. I think so.

    posted in Discussions & Feedback