Can we have totems be a different colour if it an enemy totem or friend.
Enemy totems should be red coloured for the appearance so we know it shooting you.
Totems also shouldnt be hittable by friendly players its realy annoying when you cant tell if a totem is friend or foe either
this has been suggested several times. No idea if they are going to do it, but its a common one
I would assume that this sort of QoL implementation is bound to happen together with the (proper) implementation of 'taming'.