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    humerus

    @humerus

    Wiki Editor

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    humerus Follow
    Wiki Editor TF#12 - PEOPLE'S HERALD TF#11 - PROCONSUL TF#10 - CONSUL TF#9 - FIRST AMBASSADOR TF#8 - GENERAL AMBASSADOR TF#7 - AMBASSADOR TF#6 - DIPLOMAT TF#5 - LEGATE TF#4 - EMISSARY TF#3 - ENVOY TF#2 - MESSENGER TF#1 - WHISPERER

    Best posts made by humerus

    • RE: Ok, Bought the game after a 2 min video on youtube; was it the right choice?

      @Girlxs To be brutally fair and honest with you: no, it was not the right decision.

      Pledging so much to a game after watching just 2 minutes of gameplay and seeing that someone said that the game is promising? This is how you get early access baited for a game that is never coming out. It's the recent trend in scummy dev strats and a gamer nowadays should be very vigilant with what they buy in to.

      But Fractured is not that. I, as well as hundreds others, believe in devs' vision of the game and trust that with our funding they can truly create if not outstanding than at lease an above average game.

      You simply got lucky. In the future please do your research before making such decisions 😄

      TL;DR: wrong choice, would've been right if OP did their homework and researched the game before buying it

      posted in Discussions & Feedback
      humerus
      humerus
    • RE: Can't access Dev Forum, but have Founder Pack Eternal

      @Jahlon He states that he has an Eternal pack in the thread name 😉

      posted in Questions & Answers
      humerus
      humerus
    • RE: Bartle's Taxonomy and this game.

      Ok, I'll chime in and share my results as well 😄
      bca6a95e-f18f-4e42-a309-8f27d94e8881-image.png
      56a58411-811a-4655-8919-e86da674a84e-image.png

      posted in Discussions & Feedback
      humerus
      humerus
    • RE: All of the AMAs done to date -

      @Specter please pin this thread, these QnAs are really not pushed hard enough. 🙂

      posted in Creative Corner
      humerus
      humerus
    • RE: Found random info that led me here!

      @Peter https://discord.gg/rjVKNE 😉

      posted in Welcome to Fractured
      humerus
      humerus
    • RE: Is there planned any "CD reduction" in case of spell saved?

      @asspirin Getting a reduced cooldown on a resisted spell would essentially increase the power level of all mages by default and on top of that it would essentially make opyimizing your defense before fighting a mage almost irrelevant: this would simply overtune mage powerlevels. It was never meant to be an easy plug-and-play class: it provides a higher skill ceiling and potential power level in exchange for a higher skill requirement in order to be effective. This change would decrease the minimum skill requirement in order to be effective and increase the winrate at top performance. I simply don't think that it's the area that should be adjusted.

      posted in Questions & Answers
      humerus
      humerus
    • RE: Looting? Pickpocketing? Or Lock picking & Burglary

      @Peter No, it's not that terrifying really. The ability to loot makes the economy much more complex and interesting: this implies that moving the goods from one city to another has a risk factor involved which means that there wouldn't be a global price tag for most items, this allows for much more indepth political experience for the guilds and another way to make some quick cash for the individual player. If implemented correctly in such a game this mechanic can really spice things up and lighten up the social aspect of the mmo.

      posted in Discussions & Feedback
      humerus
      humerus
    • RE: Nekrage - Lead of The Oran'Thul

      @Nekrage Welcome and have fun!
      If you're just starting exploring Fractured concept ideas, then I'd recommend you start with reading all the dev newsposts: you can finds them in the News section of the main website.
      After you're done with that watching the last 2 QnAs is great fun, but after that you're basically done: they best source for new info is dev posts/replies on the forum or in their official discord.

      posted in Welcome to Fractured
      humerus
      humerus
    • RE: Other types of "consumables"?

      @asspirin Well in my opinion this crutch that's being used in other games to allow the player to obtain new abilities from a public pool would be completely redundant in Fractured. This would simply not achieve any goal and be an exhausting way to add new abilities to your roster.

      However you're dancing around a really interesting and related topic: what if these items are quite powerful and rest above the power level of a median ability? I completely understand that this might go against the whole "horizontal progression" idea (which I still don't think the game should be 100% horizontal) and would be imballanced in PvP (which can be limited by some sort of a balancing tool, just like OP pointed out). This is the conversation I think could be had.

      posted in Questions & Answers
      humerus
      humerus
    • RE: Looting? Pickpocketing? Or Lock picking & Burglary

      @Farlander I don't know how to feel about Dynamight not being open enough about such a crucial design detail. I guess we just have to wait and see what comes out of it. I really hope they scratch this or that gear progression won't be as extremly flat as they make it seem. 😞

      posted in Discussions & Feedback
      humerus
      humerus

    Latest posts made by humerus

    • RE: Daily Message posting

      daily post

      posted in Off Topic
      humerus
      humerus