I do agree as well but i think that there is a loss of context here. In any game using the first "starter" weapon is a bit painful as you grow. Until we get up-gradable or better weapons this will be the norm. I remember working through Fire Fall from Early Alpha to final the systems and game changed drastically.
This just the Alpha 2.1, the game has so much left to give and have implemented. To me in most true Testing phases i see it as a progression and adaption from concept to working game.
Alpha 1 = Proof of Concept and debugging of core systems
Alpha 2 = Implementation of the broader scope of working concept and development of
Betas 1 = True Core game testing and system stability
Open Beta = Stress testing final polishing
We do not have Metal weapons, wood and stone make all current weapons. No Swords, Pikes, Halberds, Battle Axes, a bit of perspective is always good. Yes it is frustrating but keep in mind these are not our "Final" Characters.
Unfortunately "Steam" and other services have spoiled gamers with "Early Access" to games that are 80%. They have this misconception of Alpha/Beta testing but it is more the Open Beta.