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    th3mistocles

    @th3mistocles

    TF#8 - GENERAL AMBASSADOR

    Nothing to say really...

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    th3mistocles Follow
    TF#12 - PEOPLE'S HERALD TF#11 - PROCONSUL TF#10 - CONSUL TF#9 - FIRST AMBASSADOR TF#8 - GENERAL AMBASSADOR TF#7 - AMBASSADOR TF#6 - DIPLOMAT TF#5 - LEGATE TF#4 - EMISSARY TF#3 - ENVOY TF#2 - MESSENGER TF#1 - WHISPERER

    Best posts made by th3mistocles

    • RE: Open Playtest Extension & Rollback Gifts

      I enjoyed the May test! Sad I lost my COVID-19 proof house, but oh well. I can make another one, right?

      Overall the experience is much better than all other MMO's I've played to date. No "levels" no massive time sinks to get to that next item or skill... Very refreshing. Reminds me why I set up an account for this game in the first place.

      Looking forward to the June test now. Er, when is that again? 🙂

      posted in News & Announcements
      th3mistocles
      th3mistocles
    • [FRAC-2091] Removing weapon from character screen keeps showing weapon on character view

      I moved the weapon directly from my character screen to a large wooden box. My character still shows as holding my staff.
      screenshots4.jpg

      posted in Bug Reports - Closed
      th3mistocles
      th3mistocles
    • Looks interesting...

      Can't say I understand this game yet but it looks to have promise...

      posted in Welcome to Fractured
      th3mistocles
      th3mistocles
    • RE: Win a key based on your creative writing skills! (Done)

      Far from a creative writing expert but I'll throw my hat in to the ring so to speak.
      https://docs.google.com/document/d/1dSixOVOD7W-iQWEThFL5k2fcY6O7sBEPTxnxRIXwoco/edit?usp=sharing

      Thought of Babilis and the overall story so far of that god being evil was a bit too generic. Thought I'd focus briefly on the story from perhaps a demons perspective.

      posted in Discussions & Feedback
      th3mistocles
      th3mistocles
    • RE: Roadmap To Alpha 2 - Test 4

      Really looking forward to testing the manufacturing and the city upkeep! This might make me want to test the governorship! I wasn't able to this last test 😛

      posted in News & Announcements
      th3mistocles
      th3mistocles
    • RE: What is the point of having your own plot of land?

      I don't know about anyone else, but I have a use for my house. Can't enchant easier then this I'd think.

      screenshots4.jpg

      posted in Discussions & Feedback
      th3mistocles
      th3mistocles
    • Amazing Pumpkins?

      Animal meat restores 50% of satiety when grilled and eaten. It's a 1 to 1 craft. Pumpkins on the other hand also when grilled restore 50% of satiety and they are a 1 to 4 craft.

      Not sure if this is by design or an oversight but no other craft I saw there for food was more than 1 to 1. Not that I'll complain as Pumpkins in real life are pretty big and if wolves weren't so easy to come by I'd do more pumpkin gathering as they are the most efficient food source in the game thus far.
      screenshots4.jpg

      posted in Discussions & Feedback
      th3mistocles
      th3mistocles
    • RE: Patch Log - v.a.2.3.0d

      Well nuts! I liked that attribute hack 🙂
      Nice updates going through! Looks like some good progress towards the next phase!

      posted in Discussions & Feedback
      th3mistocles
      th3mistocles

    Latest posts made by th3mistocles

    • RE: Roadmap To Alpha 2 - Test 4

      Really looking forward to testing the manufacturing and the city upkeep! This might make me want to test the governorship! I wasn't able to this last test 😛

      posted in News & Announcements
      th3mistocles
      th3mistocles
    • Wolf in town of Atrium not registering in it's current location

      I attempted to attack the NPC and can't damage it. Also shooting it with a fireball makes me shoot the fireball in a different direction from the animal. Totem attacks it in the same direction the fireball was shot to.
      screenshots.jpg

      posted in Bug Reports - Closed
      th3mistocles
      th3mistocles
    • RE: Character view bug holding staff

      Seems to happen with other weapons as well. screenshot holding primitive dagger missing after mining rock. Tabbing again resets view.
      screenshots.jpg

      posted in Bug Reports - Closed
      th3mistocles
      th3mistocles
    • RE: Character view bug holding staff

      Seems to happen doing any action, pulling plant fibers from local plants, gathering branches etc. Not sure about using different weapons yet. Will try that next.

      posted in Bug Reports - Closed
      th3mistocles
      th3mistocles
    • RE: Character view bug holding staff

      Correction. Occurred after I started mining rock nearby and stopped the action before mining the rock was complete. Happens as well when I have the staff showing and complete the mining action.

      posted in Bug Reports - Closed
      th3mistocles
      th3mistocles
    • Character view bug holding staff

      Seemed to be a random occurrence. Do not recall when it started happening. Tabbing through my weapon options and back to the staff resulted in my character showing the staff again. Will attempt to reproduce.
      screenshots.jpg

      posted in Bug Reports - Closed
      th3mistocles
      th3mistocles
    • RE: Focus ability exclusions and wording (feedback/wording UI bug)

      I had honestly not paid too close attention to those stats yet so that's a good call. I remembered they now have a max of 80% but thought the 72% might be because of my character's strength being below 10...

      When it comes to the stats like that I typically give difference to the devs and in the case of Alpha here I expect changes are made from patch to patch that might change little things they don't have the time to inform us about in detail.

      posted in Discussions & Feedback
      th3mistocles
      th3mistocles
    • RE: Handcart and building permissions question

      The reason I ask this is because yesterday in the city of Atrium I was more or less bored and went around adding to people's unfinished items, houses etc. One person had a house just started and had a blueprint for a cart nearby placed but did not have any resources in it. I built the cart but was surprised I was able to interact with it. I expected I would get the "you to not have permission" message but seemed like I was able to access the cart even though it wasn't my blueprint...

      Has anyone else tested this?

      posted in Discussions & Feedback
      th3mistocles
      th3mistocles
    • Handcart and building permissions question

      If someone places a blueprint for a handcart but you put the resources in and build it, does the original owner of the blueprint still retain ownership of the handcart? do you share ownership at that point?

      posted in Discussions & Feedback
      th3mistocles
      th3mistocles
    • Focus ability exclusions and wording (feedback/wording UI bug)

      When you run the focus ability Protection from Poison and try to turn on Protection from Fire also, it turns off the Protection from Poison focus ability and visa versa.
      I might recommend running a message above your character that states when you activate 1 or the other that your other protection is removed or some message that indicates that you can't have both running at the same time.

      Otherwise a message in the text description of each ability that you can't have both running simultaneously.
      screenshots.jpg

      Might also recommend a revamp of the text of each ability now that the immunity has been reduced to, in may case 72% I know the 1000 protection was revamped as part of test 3 to prevent immunity so it's more of a wording for future testers. (I figure this is a low priority on the change list)

      screenshots.jpg

      posted in Discussions & Feedback
      th3mistocles
      th3mistocles